
PLD and GNB should also use their cooldown during mob pulls to reduce damage (after informing the healer). Every tank has a unique death-defying cooldown (WAR: Holmgang, PLD: Hallowed Ground, DRK: Living Dead, GNB: Superbolide).Space out your defensive cooldowns, do not blow all of them together.It is best used when you anticipate taking a great amount of damage (such as a large pull, or boss tankbuster followed by raidwide). Every tank has a powerful defensive cooldown (WAR: Vengeance, PLD: Sentinel, DRK: Shadow Wall, GNB: Nebula) that reduces damage by 30% and lasts for 15 seconds.Arm's Length is an excellent cooldown for large mob pulls because it applies Slow to targets that auto-attack you.Rampart and Reprisal are good cooldowns for both boss fights and large mob pulls.At level 70, visit Rhalgr's Reach for Scaevan Armor and the weapon, which can both be augmented to 400 there.At level 60, visit Idyllshire for Shire Armor and the weapon, which can both be augmented to 270 there.You can similarly obtain a weapon in Mor Dhona by trading poetics for the right tokens and items first. At level 50, visit Mor Dhona for Ironworks Armor, which can be augmented to 130 at North Shroud.For level 45, do your job quest for gear.You can buy from NPCS or the market board. Before level 45, buy gear at the main markets of the three big cities to keep your gear updated.This is very important for tanks because gear affects your damage, HP and defense (how much damage you take): Fitting your damaging abilities as much as possible into your high-damage window sometimes delaying oGCD abilities slightly to do so.Using oGCD abilities the moment they become available ("on cooldown"), without delaying your GCD cycles due to animations ("clipping")."Always Be Casting (ABC)": Constantly triggering your GCD abilities, minimizing downtime.While tank DPS rotations are simple, make sure you grasp the basics.Position the boss so that its rear and flank are both available. Do not move unnecessarily while tanking a boss.At lower levels this might mean hitting the same button over and over again, which sounds simple, but it is optimal. Spamming AOE attacks is almost always better with 3 or more enemies.

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The more you pull, the more damage your party does, because AOE attacks deal their potency to every enemy affected. Pull as much as you and the healer can handle in dungeons.
